Pro scriptoribus
Press kit
Inkfernal is a hand-painted bullet-hell roguelike inside the Devil's ledger of souls. You sold him yours; your contract is on the last page. Fight your way to it before dawn, alone or with a friend online. Everything here is free to use in coverage of the game. For keys, interviews or anything missing, write to [email protected].
- Developer
- Ian Greenberg (solo)
- Publisher
- Self-published
- Release date
- To be announced
- Platforms
- Windows (Steam); the beta also runs in a web browser
- Price
- To be announced
- Genre
- Bullet-hell roguelike
- Players
- 1 to 2: online or local co-op
- Steam
- Coming soon
- Website
- playinkfernal.com
- Press contact
- [email protected]
The premise
You sold your soul to the Devil. Now you're trapped in his book, and your contract is on the last page.
Features
- Fast, readable bullet-hell combat with a dodge roll, in the margins of a hand-painted medieval manuscript
- Four heroes, each with a signature: Brother Quill illuminates his foes, Sir Loin swears vows, Motley leaves a painted double, and Mudd brings his goose
- 200 weapons drawn from the great books (Beowulf, Moby-Dick, the Odyssey, Don Quixote) and 200+ relics that stack and combine
- Glosses: write a clause in the Devil's contract each chapter, read his reply in red, and choose the trouble your build can bear
- Guardians of the margins: the Great Snail, the Rabbit Warlord, the Ink Hydra and more, each with its own fight
- Two-player online co-op (lobby code or Steam invite) and local co-op, with ghosts that get back up
- Full controller support with matching button prompts, and a Steam Deck graphics preset
Gameplay
Gameplay reel: the four heroes, the weapons, a guardian and online co-op, captured from the current build. Higher-quality masters and vertical cuts for social video are available on request.
Screenshots
Blots bloom across the Prologue. Sir Loin keeps his head down. JPG, 1920x1080
Online co-op in the Bestiary: Motley, Mudd and one honking goose against the hare lancers. JPG, 1920x1080
Exhibit one: the Great Snail. Do not touch. JPG, 1920x1080
Mudd signs a bargain at the Devil's stand. Power, at a price. JPG, 1920x1080
A pinch of pounce sand, and every blot in the air dries to dust. JPG, 1920x1080
Brother Quill against the Ink Hydra, one ring of blots at a time. JPG, 1920x1080
A half-drawn soul, inked in: Hob the Cartographer remembers his name. JPG, 1920x1080
The Rabbit Warlord looses a volley from his litter. JPG, 1920x1080
Logo and art
The Inkfernal wordmark, transparent background PNG, 1280x439
Key art: the four heroes charge the Great Snail JPG, 1672x941
Store capsule with logo JPG, 1232x706
Streaming and video
Yes, please. Streams, let's plays and videos are welcome, monetised or not. While the game is in beta, please label beta footage as the beta (for example "Inkfernal beta"); the Beta Terms have the details.
How it was made
Inkfernal is made by one developer with the help of AI tools for art and some writing, directed, curated and edited by hand. The Credits page lists the tools, typefaces and software.